UI/UX, Game Developer and 2D Artist who loves programming and painting, especially portraits.
Skilled in UI/UX (Figma, Lucidchart, Balsamiq), 2D/3D Art (traditional, Photoshop, Illustrator, Blender) and Game Development (Unity).
Knowledgeable in management (Google Suite, Jira, Asana, Airtable, Trello), game design, web design (HTML/CSS), programming (C#), science, psychology and neuroscience.
In charge of developing, designing and shipping new features and fixing bugs on the highly successful multiplayer mobile game Transformers: Earth Wars, using Unity and proprietary tools. Transformers: Earth Wars, released on both Android and iOS in 2016, has accumulated over 150mil in revenue and millions of players with 300k+ MAU and 11 languages translated in-game.
- Leading the new UI/UX department of Fusebox Games
- Redesigning the entire UI and UX of the hit Love Island: the game
Creating UI/UX, concept, marketing and game art for the brand new AR/MR interactive experience Dinosaurs and Robots and its iOS/Android mobile AR app created for the Natural History Museum and the Science Museum of London.
Creating 2D and UI assets for a Lightning Link Casino, a highly performing social casino game.
Creating videos, icons and other graphical work for mobile game developers.
Creating the HUD and a character design for a new IP.