Graphic design work done while working at Tilting Point, a mobile game publisher based in New-York.
Using assets from the games, such as key-arts and in-game screenshots, combined with stock pictures, I created high-quality live-ops and marketing art content. This meant I worked on the composition of the pictures, the colors, the fonts and effects such as creating buttons, pushing my painting and Photoshop skills further. The goal being to make the pictures appealing while staying close to the games' art directions and working on tight deadlines.