Afterward is an Action-RPG playable on PC with a controller, created by a team of 7 students from Supinfogame-Rubika on Unity 5. It has been awarded Best Student Game at the '16 Bit Awards Ceremony organized by Playcrafting NYC: https://www.playcrafting.com/event/the-16-bit-awards/
During this 1-year long project, I was the lead 2D Artist of the game, mostly in charge of creating concept arts, interface and textures, in addition of help my teammates with the creation of 3D Assets and shaders.
More information about the game here https://afterteam.itch.io/afterward and here http://afterward-thegame.com/ . Both websites have been designed by me.